Ninelands

Land & rule

The board is split into nine lands, each with a name, a landmark and a flag. Ruling lands is half of every goal – and in duels it is the goal.

When is a land yours?

Playing alone: you rule a land when you hold at least half of its cells. Lakes don't count. A cell is held when your piece stands on it or when it lies in your claim.

When you rule a land, its flag takes your colour.

Mid-game with some flags taken
After ten moves: the flags show which lands are already ruled.
End of a game
The same game at the end.

In a duel a land belongs to whoever holds more of its cells than the opponent (see Duels).

Counting cells

Take a land with 9 cells, no lake: you need 5. A farmer in the middle of a compact land holds itself and up to eight neighbours – often the whole land at once. The same farmer in a corner of the land holds 4 at most (itself and three neighbours). Remember that farmers can't stand next to each other's rings: every ring cell is claimed land.

Lands and the map size

Map Size Lands
Small 9 × 9 9
Medium 12 × 12 16
Large 15 × 15 25